p.jit.gl.sketch
please note that this object has been updated as part of the p.jit.gl.* tools package. I recommend that you download the new set and utilise p.jit.gl.sketch from there. this version is now history!- pelado july 2007
i’m a newcomer to Jitter ,opengl and graphics in general and have found it a struggle to understand some of the opengl objects. in particular jit.gl.sketch caught my attention following mention in the forum about its capabilities but it proved to be even more problematic for me…..
p.jit.gl.sketch is a simple wrapper for jit.gl.sketch that reads a named file of glcommands and sends them to a jit.gl.sketch object when loaded. you can view these commands, query the current command list, save the command list as a text file, get the current state of jit.gl.sketch, open and dump glcommands directly to jit.gl.sketch from files saved to disk and enable/disable the sketch object. all files must be in the coll format.
you may find the patch useful for editing commands to jit.gl.sketch and viewing the result. it uses filewatch to automatically load edited files and send the results to jit.gl.sketch.
to use it simply type in ‘p.’ before your jit.gl.sketch object and optionally provide a filename to read with an attribute. you should revert to the jitter sketch object when you are happy with your glcommand list.
included in the folder:
p.jit.gl.sketch – the wrapper
p.jit.gl.sketch.help – an example of using the wrapper
polygon.txt – a simple glcommands file
p.jit.gl.sketch.readme
written using Max/MSP 4.5.7 and Jitter 1.5.2

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